Game controller library

libmanette is a small GObject library giving you simple access to game controllers. This library is intended for software needing a painless access to game controllers from any programming language and with little dependencies. It supports the de-facto standard gamepads as defined by the W3C standard Gamepad specification or as implemented by the SDL GameController. More game controller kinds could be supported in the future if needed. Mapping of the devices is handled transparently and internally by the library using the popular SDL mapping string format.
RPM
libmanette-0.2.6-4.fc36.x86_64.rpm
Summary
Game controller library
URL
https://gitlab.gnome.org/aplazas/libmanette
Group
Unspecified
License
LGPLv2+
Source
libmanette-0.2.6-4.fc36.src.rpm
Checksum
9a74cba5be38b0734440e37ccdd33d6f98ee2549dd466dd11a2d7376aaf1dbc7
Build Date
2022/01/21 03:50:44
Requires
Provides
libmanette = 0.2.6-4.fc36
libmanette(x86-64) = 0.2.6-4.fc36
libmanette-0.2.so.0()(64bit)